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A Tale of Two Doors

tale_of_two_doors

caveD space NYC clouds airport beach clouds countrysideD

In my program the user must choose their fate by clicking on one of two floating doors on a screen. Depending on which they choose they will be transported to a different scene. I spent a lot of time on my backgrounds but it is unlikely the user will get to see them all. Here are a few of my favorites that are included in the code. In all there are 16 different scenes. This is the map for where the doors will take you.

 

map-01

Prototype Gabriela

Final_prototype includes:

– A tool(not done by me) to sketch out the maze for the game , I’ll tweak it to invert black and white every time I press a button and maybe to export a .jpg every time as well.

– Character walk, I`ll include the graphics and maybe an array of images for the walking cycle

– Possible ending Animation – cool animation done fooling a tutorial, symbolizes the character getting out of the maze

– Simple Collision, used an example of color sampler and background imagens of an example, but with the tweak logic to contrains the mouse not to move only in allowed areas.